เป็นบทสัมภาษณ์อันใหม่จาก GameSpot ที่สัมภาษณ์ Grant Rodiek ในเรื่องรายละเอียดของสายอาชีพ creative Get the first details on creative careers in the next chapter of The Sims 3. The Sims series, which lets you create and control a family of little computer people, has been around for 10 long years of laughter, kitchen fires, and potty breaks. The latest game in the series, The Sims 3, is about to get a little bigger with the Ambitions expansion pack, which will add in-depth career gameplay to the series for the very first time. In Ambitions, your sims will be able to aspire to new artistic careers, such as tattoo artist, architect, sculptor, and stylist. Associate producer Grant Rodiek explains.
GameSpot: We understand that the first career rollout for Ambitions will have four new career paths driven by the creativity of a player's sim. Give us an overview of them.
Grant Rodiek: With The Sims 3: Ambitions, we wanted to give players a variety of careers, let them choose what to do while on the job, and have those choices impact their game in a meaningful way. Today, we are focusing on careers that are inspired by creativity, including stylist, architectural designer, sculptor, and tattoo artist. Many Sims players never leave build mode or create-a-sim, and we wanted to combine the gameplay found in these creative toolsets with the storytelling and simulation aspects of the rest of the game. Careers range in size from the traditional 10-level progression full of rewards and uniforms to small-scale entrepreneurial ventures.
Architectural design is a powerful creative career path and one that can greatly impact your town. Sims throughout the neighborhood will call your architectural designer sim to do a huge assortment of design jobs, which may include the addition of a man cave, a book nook, a kitchen redesign, or an entire home makeover. It's also really cool how client jobs are driven by the clients themselves--and not some random cycle. Expecting parents will request a new baby room, sims with new roommates will ask for a new room for their "bro," and sims who love to paint will ask for an art studio. It's really powerful to see how your sim can impact the neighborhood around them.
Sculpting is one of our huge new skills that give players a lot of creativity and a quite a few simoleons while they're at it. When your sims have knowledge of several of our existing skills, including sculpting and inventing from Ambitions, they can register as being "self-employed." Sculptors can sculpt in quite a few media, including metal, clay, ice, wood, and even topiaries. When the sims aren't bumbling with a chainsaw or a blowtorch, they can create a wide array of sculptures--from the silly dancing gator to functional objects like a clay dining chair or even ice sculptures of their friends in cool poses.
Sims who own a tattoo chair (or pay a visit to the local salon) can offer tattoos to others for a small fee. Our new create-a-sim tattoo feature is incredibly deep. Players can start by changing the colors of every tattoo. However, those feeling a bit adventurous can layer up to five tattoos, which they can then individually scale, modify in color, or even modify in opacity. These creations can be saved and uploaded to The Sims 3 Exchange site to share with the community or applied to your sim's customers around your town.
Lastly, there is the stylist. The headquarters for these fashion-focused sims is the local salon, though later in the career, they are able to provide makeovers wherever their clients happen to be. Clients may request a new hairstyle, new outfit, just a little bit of makeup, or even a full personal makeover. To do this, you take the clients into create-a-sim to pick every detail to satisfy--or mortify--your client.
With all careers, we wanted to give the players a little bit of freedom to be great to their customers (or to be a bit of a jerk). For the stylist, rude behavior primarily manifests itself through horrendous makeup and being a tinge too aggressive with the clippers.
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